Angry Birds is the most popular puzzle-type video game developed by Rovio Mobile. And just how much did the agitated feathery creatures bring last year? A very cool $106 million with 60%+ profit margin with only 224 employees. Downloaded 800 million times to date with 200 million active users by end of 2011, Angry birds has turned out to be a worldwide hit.
Month: June 2012
User experience in designing Michael Jordan Signature shoes
In this article there is a video about the New Jordan Signature shoes. This Youtube video is very insightful in depicting the work User Experience Designers do. What really stands out is that the UX discipline is not limited to software but the same methodologies can be used to design, shoes.
Mobile app development Part 3 – Low fidelity Paper Prototyping
This is the third part in a series of how development of a commercial educational app was conducted. In the first part we looked at the need finding activities used to evaluate what features to include into the application. In the second part explored the creation of personas to reflect target user goals and motivations. In this post we look at the need for prototyping and user testing as being key in creating the perfect experience for the user.
User Experience Case study: Online Fashion eCommerce shop
Brief: An on-line fashion shop eCommerce business wanted to evaluate the user experience of the current website and use the results and recommendations to inform its short and long term website strategy.
*Note eCommerce business name has been not disclosed due to privacy issues.
Mobile app development Part 2 – Personas
This is the second part in a series of how development of a commercial educational app was conducted. In the first part we looked at the need finding activities used to evaluate what features to include into the application. In this second part we look at the creation of personas to reflect target user goals and motivations.
Mobile app development Part 1 – Need finding
This is the first part in a series of how development of a commercial educational mobile app was conducted. In the first part we will look at the need finding activities used to evaluate what features to include into the application.
User experience Case study: Furniture eCommerce business
Brief: A furniture eCommerce business wanted to evaluate the user experience of the current website and use the results and recommendations to inform its future website strategy.
*Note eCommerce business name has been not disclosed due to privacy issues.
Usability design methods in my Masters project
This Microsoft-sponsored Masters project sought to explore a solution for some of the educational challenges experienced by a tertiary institution in developing world countries. These challenges were the high cost of bandwidth for Internet access and lack of money for building new computer labs resulting in overcrowded labs and fewer learners gaining access to information. The solution explored was one which would provide a reliable means of accessing time specific tasks for students through the use of existing technologies. Several Usability design methods were used to achieve this goal and I discuss them in this post.
Case study: NGGroup Property and Auctioneering company
NG GROUP is a Company that focuses on Property Sales, Multiple-Property Auctions and Onsite Auctions, as well as Training & Development of Estate Agents and Auctioneers.
Ethnographic research and Iterative design help us understand the end-user needs. Continue reading
Case study: UCT Thursdays Events and promotions
UCT Thursdays is a student driven initiative which seeks to promote weekly company events on the University of Cape Town campus. Key to this initiative was the creation of an online presence through an engaging attractive website.